// This file was decompiled using VCSCM.ini published on 2021-01-30
{$CLEO .cs}

03A4: script_name 'radar' 
0001: wait 500 ms 
0006: 2@ = 0 // @ = int 
0006: 3@ = 0 // @ = int  
 
0006: 4@ = 0 // @ = int 
0006: 5@ = 0 // @ = int 
0006: 6@ = 0 // @ = int  
0006: 7@ = 0 // @ = int   
0006: 8@ = 0 // @ = int

:RADAR_29
0001: wait 500 ms 
00D6: if 
0038:   $onmission == 0 // $ == int 
then


004D: jump_if_false @RADAR_29 

end



00D6: if 
0256:   player $player_char defined 
004D: jump_if_false @RADAR_29   


00D6: if or
00F6:   player $player_char 0 96.46 -1136.76 10.47 radius 70.0 70.0 70.0 
00F7:   player $player_char sphere 0 near_point_in_car 96.46 -1136.76 10.47 radius 70.0 70.0 70.0 
004D: jump_if_false @RADAR_191 
00D6: if 
0039:   2@ == 0 // @ == int 
004D: jump_if_false @RADAR_184 
0006: 2@ = 1 // @ = int 
04CE: 1@ = create_icon_marker_without_sphere 28 at 96.46 -1136.76 10.47 

:RADAR_184
0002: jump @RADAR_221 

:RADAR_191
00D6: if 
0039:   2@ == 1 // @ == int 
004D: jump_if_false @RADAR_221 
0006: 2@ = 0 // @ = int 
0164: disable_marker 1@ 

:RADAR_221
00D6: if or
00F6:   player $player_char 0 -669.2773 1382.265 12.924 radius 70.0 70.0 70.0 
00F7:   player $player_char sphere 0 near_point_in_car -669.2773 1382.265 12.924 radius 70.0 70.0 70.0 
004D: jump_if_false @RADAR_360 
00D6: if 
0039:   3@ == 0 // @ == int 
004D: jump_if_false @RADAR_353 
0006: 3@ = 1 // @ = int 
04CE: 1@ = create_icon_marker_without_sphere 5 at -669.2773 1382.265 12.924 

:RADAR_353
0002: jump @RADAR_390 

:RADAR_360
00D6: if 
0039:   3@ == 1 // @ == int 
004D: jump_if_false @RADAR_390 
0006: 3@ = 0 // @ = int 
0164: disable_marker 1@ 

:RADAR_390


00D6: if or
00F6:   player $player_char 0 -168.4236 -1284.7824 10.4230 radius 70.0 70.0 70.0 
00F7:   player $player_char sphere 0 near_point_in_car -168.4236 -1284.7824 10.4230 radius 70.0 70.0 70.0 
004D: jump_if_false @RADAR_1107 
00D6: if 
0039:   4@ == 0 // @ == int 
004D: jump_if_false @RADAR_1107 
0006: 4@ = 1 // @ = int 
04CE: 12@ = create_icon_marker_without_sphere 32 at -168.4236 -1284.7824 10.4230 

:RADAR_1107
00D6: if or
00F6:   player $player_char 0 -168.4236 -1284.7824 10.4230 radius 70.0 70.0 70.0 
00F7:   player $player_char sphere 0 near_point_in_car -168.4236 -1284.7824 10.4230 radius 70.0 70.0 70.0 
004D: jump_if_false @RADAR_1199 
0002: jump @RADAR_1229 

:RADAR_1199
00D6: if 
0039:   4@ == 1 // @ == int 
004D: jump_if_false @RADAR_1229 
0006: 4@ = 0 // @ = int 
0164: disable_marker 12@ 

:RADAR_1229




00D6: if or
00F6:   player $player_char 0 -1161.4357 -64.8247 11.4 radius 70.0 70.0 70.0 
00F7:   player $player_char sphere 0 near_point_in_car -1161.4357 -64.8247 11.4 radius 70.0 70.0 70.0 
004D: jump_if_false @RADAR_11079 
00D6: if 
0039:   5@ == 0 // @ == int 
004D: jump_if_false @RADAR_11079 
0006: 5@ = 1 // @ = int 
04CE: 13@ = create_icon_marker_without_sphere 34 at -1161.4357 -64.8247 11.4 

:RADAR_11079
00D6: if or
00F6:   player $player_char 0 -1161.4357 -64.8247 11.4 radius 70.0 70.0 70.0 
00F7:   player $player_char sphere 0 near_point_in_car -1161.4357 -64.8247 11.4 radius 70.0 70.0 70.0 
004D: jump_if_false @RADAR_11999 
0002: jump @RADAR_12299 

:RADAR_11999
00D6: if 
0039:   5@ == 1 // @ == int 
004D: jump_if_false @RADAR_12299 
0006: 5@ = 0 // @ = int 
0164: disable_marker 13@ 

:RADAR_12299


00D6: if or
00F6:   player $player_char 0 -913.7376 50.8684 10.5 radius 70.0 70.0 70.0 
00F7:   player $player_char sphere 0 near_point_in_car -913.7376 50.8684 10.5 radius 70.0 70.0 70.0 
004D: jump_if_false @RADAR_11078 
00D6: if 
0039:   6@ == 0 // @ == int 
004D: jump_if_false @RADAR_11078 
0006: 6@ = 1 // @ = int 
04CE: 14@ = create_icon_marker_without_sphere 39 at -913.7376 50.8684 10.5

:RADAR_11078
00D6: if or
00F6:   player $player_char 0 -913.7376 50.8684 10.5 radius 70.0 70.0 70.0 
00F7:   player $player_char sphere 0 near_point_in_car -913.7376 50.8684 10.5 radius 70.0 70.0 70.0 
004D: jump_if_false @RADAR_11998 
0002: jump @RADAR_12298

:RADAR_11998
00D6: if 
0039:   6@ == 1 // @ == int 
004D: jump_if_false @RADAR_12298 
0006: 6@ = 0 // @ = int 
0164: disable_marker 14@ 

:RADAR_12298




00D6: if or
00F6:   player $player_char 0 -1077.8110 -50.4936 11.39 radius 70.0 70.0 70.0 
00F7:   player $player_char sphere 0 near_point_in_car -1077.8110 -50.4936 11.39 radius 70.0 70.0 70.0 
004D: jump_if_false @RADAR_11077 
00D6: if 
0039:   7@ == 0 // @ == int 
004D: jump_if_false @RADAR_11077 
0006: 7@ = 1 // @ = int 
04CE: 15@ = create_icon_marker_without_sphere 39 at -1077.8110 -50.4936 11.39

:RADAR_11077
00D6: if or
00F6:   player $player_char 0 -1077.8110 -50.4936 11.39 radius 70.0 70.0 70.0 
00F7:   player $player_char sphere 0 near_point_in_car -1077.8110 -50.4936 11.39 radius 70.0 70.0 70.0 
004D: jump_if_false @RADAR_11997 
0002: jump @RADAR_12297

:RADAR_11997
00D6: if 
0039:   7@ == 1 // @ == int 
004D: jump_if_false @RADAR_12297
0006: 7@ = 0 // @ = int 
0164: disable_marker 15@ 

:RADAR_12297



         

00D6: if or
00F6:   player $player_char 0 -1089.556 126.107 11.26 radius 70.0 70.0 70.0 
00F7:   player $player_char sphere 0 near_point_in_car -1089.556 126.107 11.26 radius 70.0 70.0 70.0 
004D: jump_if_false @RADAR_11076 
00D6: if 
0039:   8@ == 0 // @ == int 
004D: jump_if_false @RADAR_11076 
0006: 8@ = 1 // @ = int 
04CE: 9@ = create_icon_marker_without_sphere 39 at -1089.556 126.107 11.26

:RADAR_11076
00D6: if or
00F6:   player $player_char 0 -1089.556 126.107 11.26 radius 70.0 70.0 70.0 
00F7:   player $player_char sphere 0 near_point_in_car -1089.556 126.107 11.26 radius 70.0 70.0 70.0 
004D: jump_if_false @RADAR_11996 
0002: jump @RADAR_12296

:RADAR_11996
00D6: if 
0039:   8@ == 1 // @ == int 
004D: jump_if_false @RADAR_12296
0006: 8@ = 0 // @ = int 
0164: disable_marker 9@ 


:RADAR_12296

0002: jump @RADAR_29 
